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The year is ending and we have two books to keep you busy for New Years. 

12/29/2014

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**RMFW COLORADO 2014 GOLD WINNER IN SPECULATIVE FICTION** 

For eighteen-year-old Iris Greene, eternal beauty is a bite away. Iris isn’t tall or short. She isn’t skinny or fat. She is nothing worth remembering—a ghost through high school. But one bite on the neck will suck that away and fix every flat-chested flaw. One bite will give her a beauty that inspires confidence. 

A small-town girl from Idaho, Iris moves to L.A. with dreams of an alabaster immortal draining the heat from her pores under a moonlit sky. What she gets is a scratchy mustache sucking on the back of her arm behind an alleyway Dumpster. Her fangs come in, and her heartbeat stops, but her body and face remain unchanged. She looks exactly as she did when she was human, except now, as a vampire, "average" is ugly by comparison. 

The only one who can fix her now is the man who sucked her dry. With the help of Nolan Dayburn—an amateur vampire slayer unaware of what she is—Iris will face alleys, nightclubs, and the monsters who inhabit each for answers only an Elbow Biter can provide.

Tall tales, folklore, and creepypasta are just stories, right? But they had to come from somewhere. Connor Woods, a rebellious teen, accidentally wanders beyond the veil into a realm of dark fantasy and danger...
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Werecat....
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Hiding from his past, and seeking out a new life, a young man makes his way to Atlanta, Georgia in the early 1970s. Trying to forget his life in New York City, he attempts to blend in with the big city life of the South East. The problem is that he doesn't fit in. Being a Werecat, you can never fit in. 



A Werecat’s Journal: First Life makes me think of Jean-Claude Van Damme meets Goodfellas; two things I enjoy. It follows the life of Alexander: an orphaned werecat who lived on the streets, a man who fought and won a family. Read this expertly weaved tale by Booth and Woods and you’ll be purring for Second Life. Am I sure about this? Definitely. -- Jesse Duckworth, author of A Song of Betrayal and Co-Founder of Harren Press 



About the Authors 

Roy C. Booth is a published author, comedian, poet, journalist, essayist, screenwriter, and internationally awarded playwright with nearly 60 plays published (Samuel French, Heuer, et al) with nearly 800 productions worldwide in 28 countries in ten languages as of 2/1/14. Also known for collaborations with R Thomas Riley, Brian Keene, Eric M. Heideman, William F. Wu, and others (along with his presence on the regional convention circuit), Roy hails from Bemidji, MN where he also manages Roy's Comics & Games with his writer wife, Cynthia, and their three sons. For more on Roy and his work check out his pages on Facebook and at Amazon: www.amazon.com/author/roycbooth. 

Computer programmer by day, writer by night, Brian Woods tries to bring his readers the best of fantasy. But for Brian, its more than bringing just a story about characters he wants you to know and love, he also desires to put a little of himself in each story. In previous works, he has tried doing this with the characters, but in A Werecat's Journal, he has decided to do this in the areas that he is from. The Werecat series starts in Atlanta, Georgia; a place where Brian called home for a few years. Over the next several books in the series, Brian hopes that he and Roy C. Booth can show you a side of the South East never seen before in fantasy literature. 

Brian currently resides in North Alabama, but still never wanders far from Birmingham, his true home.



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Shutdown

12/10/2014

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There are ancient secrets buried in the world, under dirt, rock and sand. Sometimes they are buried for a reason. GenCross, a genetics company in Toronto, wants to learn the secrets, good or bad. So do others and they’ll do anything to get them. 

Tim “Mouse” Jones is a university drop out who found success as a hacker. When he’s offered a job to make more money than ever, it’s hard to say no. Even if it means breaking into one of the most secure buildings in the city. The security system and the guards will be hard to get past, but the money is just too tempting to say no to. Greed is an ugly monster. 
Amanda McMichaels works in the Cross building and knows something about monsters. She lives with one, and work is her only escape from him. Yet the monster at home is nothing compared to what lives on the 10th floor of the Cross building. 

As the building shuts down, and the secret evil awakens, Amanda and Mouse are drawn together and must help each other to survive those that are hunting them. Some things should stay buried.

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LIVE!

12/4/2014

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Already with a five star review!

The Game. A lucrative pay-per-view that caters to only the richest and most extravagant of clients, those selected based on their wealth, social status and Government position. Organised and run by a secret conglomerate called The Company, and only viewable by the extremely rich and wealthy, it’s the epitome of reality television. 

The Chronicles. Four twisted, egotistical, wealthy men with no remorse for the public or people below their social status. With complete control over The Choices, they can do what they want, when they want, however they want. Egos and pride clash in order to produce the best entertainment their unlimited funds can buy. 

The Choices. Four strangers chosen at random and ripped from their everyday lives, they are selected by The Chronicles to participate in The Game. Rules do not apply. There’s no law, no justice, no escape and no hope. 

The Company does not accept failure. With a client base exclusively consisting of the most influential people on the planet, their acceptance for anything but perfection is zero. When The Game begins, things start to go wrong. The Chronicles become obsessed with power, The Choices become caught in the cross-fire and The Company is overseeing everything. Tempers fray, confidence cracks and people ultimately start paying the price. 

The strangers begin to realise that anything is possible. Agenda’s seem random but as the night progresses, it becomes apparent that things are more personal than first thought. With The Company watching, The Chronicles pulling the violent, bloody strings and events spiraling out of hand, it becomes obvious that the outcome, and their fate, is beyond their control…
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What is on the way....

12/4/2014

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